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APPENDIX C: ITEMS

Each character has a number of skills that are reflective of the training or expertise they received in their lives prior to the game beginning. 


Although most skills start at 0 (Untrained) and go up to +4 (Life's Work), there are a handful which require specialized training and start at -3 (Inept). These are marked with an asterisk, such as Mechanic*.
 

If a character reaches level 4 (Life's Work), there is an additional benefit or trait associated with it.
The following skill list is not exhaustive and will grow as more settings are published. 

 

TABLE 17: MELEE WEAPONS

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TABLE 18: RANGED WEAPONS

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TABLE 19: EXPLOSIVE WEAPONS

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TABLE 20: SPECIAL WEAPONS

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TABLE 21: EQUIPMENT

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