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CHARACTER CREATION

Xero Sum Engine offers three methods to create a character: Backstory Generation, customizing a Paradigm, or picking a Pregenerated Character (Pregen).


BACKSTORY GENERATION
Players use 20 Character Development Points (CDP) to create their character at different stages of their life.


Players spend 5 CDP on raising RAPID Range attributes and 15 CDP on skills. Players may not raise attributes or skills above level 3 during Backstory Generation.
 

Players should write 1-2 sentences about what happened to during each step and how it affected them. At the end of this process, combining these sentences captures their backstory. 

 

Download Character Sheet v0.6

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STEP XERO: WHO ARE THEY?

Players should define as much of their concept as possible. They should pick 3 words that describe their character. 

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STEP ONE: WHERE THEY GREW UP

This covers the first 10-15 years of a character's life. 


Players spend 1 CDP on raising a RAPID Range attribute from 0 (Untrained)) to 1 (Good), and 2 CDP on skills. They may spend both points on 1 skill and raise it from 0 (Untrained) to +2 (Journeyman) or take 2 skills from 0 (Untrained) to +1 (Beginner). 

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If they take a skill marked with an asterisk (such as Mechanic*), this moves the skill from -3 (Inept) to +1 (Beginner).

 

STEP TW0: WHAT THEY LEARNED

This covers the educational stage of a character's life and players spend 1 CDP on raising a RAPID Range attribute and 3 CDP on skills


They may not raise a skills above +2 (Journeyman) during this step

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STEP THREE: WHAT THEY LIKED TO DO

This step gives a player 1 CDP to spend on raising a RAPID Range attribute and 3 CDP raising skills to reflect the things that they did in their spare time. 


They may not raise skills above +2 (Journeyman) during this step. 
 

STEP FOUR: HOW THEY MADE MONEY

This step covers what a character did for work or to make money. Players get 2 CDP to spend on raising RAPID Range attributes and 5 CDP to spend on raising skills. 


During this step, players can raise skills to +3 (Professional). 


XSE has a set of Professions, which is a loose collection of thematically similar vocational skills. Players can either choose a Profession and raise the associated skills, or just choose the skills they feel matches their concept.

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TABLE 8: PROFESSIONS & VOCATIONAL SKILLS

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STEP FIVE: WHAT THEY LEARNED AFTER

During this step, players get 2 CDP to spend on skills to round out their character. Players can raise skills to +3 (Professional) during this step. 

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STEP SIX: WHAT DRIVES THEM

Players should choose a Complication and a Motivation that drive them, or roll 2d6 and compare to Table 5: Complications and Table 6: Motivations. Players can create their own Complications and Motivations, at the GMs discretion.

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TABLE 6: COMPLICATIONS

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TABLE 7: MOTIVATIONS

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STEP SEVEN: SECONDARY STATS

Each character has a series of Secondary Statistics, or Secondary Stats, that are derived from their attributes. 

TABLE 5: SECONDARY STATS

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STEP EIGHT: WHAT THEY HAVE

Characters start with both a primary and secondary weapon picked from tables x-x on page xx. They get 1d3 reloads of ammunition for any weapons that require it. 


Characters also get 1 item from table x: equipment on page xx and an incidental item. Depending on the setting, character may also start with a Survival Kit that includes a tent, a sleeping bag, and 2 days of rations.

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STEP NINE: FINAL FLAVOR

Players should review their character and add or tweak any details before starting play.

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CHARACTER SHEET

Download Character Sheet v0.6

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PARADIGMS

Paradigms represent a trope, stereotype, or role within a group, and each comes predefined with the attributes and a skill set to match the concept. 
 

To start, players just select a Paradigm, give it a name, provide a 3-word description, and choose a Complication and Motivation.
 

Paradigms have their RAPID Range, skills and Secondary Stats defined, and a player can make adjustments at the GMs discretion. 


A full list of Paradigms can be found in Appendix C: Paradigms.

 

PREGENS

The Xero Sum Engine comes with multiple Pregenerated Characters, or Pregens, that are available for download. 


The Pregens come with pre-defined RAPID Range Attributes, Skills, Complications, Motivations, and Secondary Stats, along with a semi-complete Backstory that provides an easy starting point while allowing plenty of room for customization.


These Pregens have pre-defined RAPID Range Attributes, Skills, Complications, Motivations, and Secondary Stats, alongside a semi-complete backstory that leaves room for customization. 


The library of Pregens is available at xerosumgames.com/pregens.

Backstory Generation
Paradigms
Pregens
Professios & Vocational Skills
SRD Character Sheet
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