Web Analytics Made Easy -
StatCounter
top of page

CHARACTER CREATION

Xero Sum Engine offers three methods to create a character: Backstory Generation, customizing a Paradigm, or picking a Pregenerated Character (Pregen).


BACKSTORY GENERATION
Players use 20 Character Development Points (CDP) to create their character at different stages of their life.


Players spend 5 CDP on raising RAPID Range attributes and 15 CDP on skills. Players may not raise attributes or skills above level 3 during Backstory Generation.
 

Players should write 1-2 sentences about what happened to during each step and how it affected them. At the end of this process, combining these sentences captures their backstory. 

 

Download Character Sheet v0.6

STEP XERO: WHO ARE THEY?

Players should define as much of their concept as possible. They should pick 3 words that describe their character. 

STEP ONE: WHERE THEY GREW UP

This covers the first 10-15 years of a character's life. 


Players spend 1 CDP on raising a RAPID Range attribute from 0 (Untrained)) to 1 (Good), and 2 CDP on skills. They may spend both points on 1 skill and raise it from 0 (Untrained) to +2 (Journeyman) or take 2 skills from 0 (Untrained) to +1 (Beginner). 

If they take a skill marked with an asterisk (such as Mechanic*), this moves the skill from -3 (Inept) to +1 (Beginner).

 

STEP TW0: WHAT THEY LEARNED

This covers the educational stage of a character's life and players spend 1 CDP on raising a RAPID Range attribute and 3 CDP on skills


They may not raise a skills above +2 (Journeyman) during this step

STEP THREE: WHAT THEY LIKED TO DO

This step gives a player 1 CDP to spend on raising a RAPID Range attribute and 3 CDP raising skills to reflect the things that they did in their spare time. 


They may not raise skills above +2 (Journeyman) during this step. 
 

STEP FOUR: HOW THEY MADE MONEY

This step covers what a character did for work or to make money. Players get 2 CDP to spend on raising RAPID Range attributes and 5 CDP to spend on raising skills. 


During this step, players can raise skills to +3 (Professional). 


XSE has a set of Professions, which is a loose collection of thematically similar vocational skills. Players can either choose a Profession and raise the associated skills, or just choose the skills they feel matches their concept.

TABLE 8: PROFESSIONS & VOCATIONAL SKILLS

STEP FIVE: WHAT THEY LEARNED AFTER

During this step, players get 2 CDP to spend on skills to round out their character. Players can raise skills to +3 (Professional) during this step. 

STEP SIX: WHAT DRIVES THEM

Players should choose a Complication and a Motivation that drive them, or roll 2d6 and compare to Table 5: Complications and Table 6: Motivations. Players can create their own Complications and Motivations, at the GMs discretion.

TABLE 6: COMPLICATIONS

TABLE 7: MOTIVATIONS

STEP SEVEN: SECONDARY STATS

Each character has a series of Secondary Statistics, or Secondary Stats, that are derived from their attributes. 

TABLE 5: SECONDARY STATS

STEP EIGHT: WHAT THEY HAVE

Characters start with both a primary and secondary weapon picked from tables x-x on page xx. They get 1d3 reloads of ammunition for any weapons that require it. 


Characters also get 1 item from table x: equipment on page xx and an incidental item. Depending on the setting, character may also start with a Survival Kit that includes a tent, a sleeping bag, and 2 days of rations.

STEP NINE: FINAL FLAVOR

Players should review their character and add or tweak any details before starting play.

CHARACTER SHEET

Download Character Sheet v0.6

PARADIGMS

Paradigms represent a trope, stereotype, or role within a group, and each comes predefined with the attributes and a skill set to match the concept. 
 

To start, players just select a Paradigm, give it a name, provide a 3-word description, and choose a Complication and Motivation.
 

Paradigms have their RAPID Range, skills and Secondary Stats defined, and a player can make adjustments at the GMs discretion. 


A full list of Paradigms can be found in Appendix C: Paradigms.

 

PREGENS

The Xero Sum Engine comes with multiple Pregenerated Characters, or Pregens, that are available for download. 


The Pregens come with pre-defined RAPID Range Attributes, Skills, Complications, Motivations, and Secondary Stats, along with a semi-complete Backstory that provides an easy starting point while allowing plenty of room for customization.


These Pregens have pre-defined RAPID Range Attributes, Skills, Complications, Motivations, and Secondary Stats, alongside a semi-complete backstory that leaves room for customization. 


The library of Pregens is available at xerosumgames.com/pregens.

Backstory Generation
Paradigms
Pregens
Professios & Vocational Skills
SRD Character Sheet

© 2024 by XeroSumStudio

bottom of page